Skip to content

TypeScript Stream Connector Guide

This is the official user guide for the TypeScript STREAM client connector (@zlink-systems/stream-connector).

Document Content
01 — Overview Target execution environment, package, and transport
02 — Browser Connecting, codec injection, dispatch, and flow delivery

The exact options, call builder, and error types are owned by the TypeScript Public Contract.

Connectors For Other Languages

Document Target
C++ Stream Connector Guide Unreal, Godot GDExtension, Axmol, general C++
.NET Stream Connector Guide Unity native, Godot C#, desktop, and server

If you build for web or WASM, you use this TypeScript connector regardless of language.