Client · Shared · Server(Api, Play) — same layout and responsibilities in every language
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Client and Shared
• Client/Program configures the HTTP client and stream connector and starts the scenario; Client/Scenario creates the room, authenticates, joins, moves, observes, leaves, and self-checks.
• Shared/Configuration fixes the Api/Play role, manual endpoint, Channel, and runner marker; Shared/JSON Contracts owns the HTTP, stream, room, milestone, and state wire declarations.
• Domain computes board and winner and doesn't reference ZLink types, the stream connector, or a Redis client; Infrastructure wires stream, actor, Spot, both Stores, and Logical Multicast.