Instance intent activates the missing PlayerQuestSpot on the first event · notify follows each accepted action
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• When the first PlayerId event arrives, Instance intent prepares the missing PlayerQuestSpot; the owner Spot restores the aggregate via stream replay, then evaluates the event.
• Every progress and completion notify is sent after PlayerQuestSpot updates the event stream and projection.
One-way actions
• KillMonsterReq/Res's response returns the EventId GameApi built after accepting the action.
• CollectItemMsg and EnterAreaMsg are one-way actions with no response; the self-check confirms the notify and evidence separately, since a one-way send's completion doesn't mean the target handler's domain append has completed.