ZoneWorld — zone sharding and ops control
game screen via Gateway→zone Spot · ops screen via Ops fanout
game screen · browser · Architecture component
game screen
browser
Gateway · endpoint · actor relay · Architecture component
Gateway
endpoint · actor relay
A — zone Spot · player actor · ZoneNode — 2 nodes
A — zone Spot
player actor
B — zone Spot · player actor · ZoneNode — 2 nodes
B — zone Spot
player actor
Ops · runtime event · fanout · Architecture component
Ops
runtime event · fanout
ops screen · browser · Architecture component
ops screen
browser
STREAM
actor relay · push
boundary sync · relocation
announcement · maintenance fanout
Spot event report
STREAM
ZoneNode — 2 nodes
Ready
Chapter 01 / 01
Guided chapter
Diagram guide
Explore this system
×
Inspecting compiled semantics
01
Find any node Search labels, responsibilities, kinds, and stable IDs.
/
02
Trace a route Ask how two semantic nodes connect in authored direction.
R
03
See the whole system Open Semantic Radar with a live viewport and stable nodes.
M
04
Compare semantic kinds Count roles, reveal their traffic, and compare direct authored links.
L
05
Play the guided story Walk the authored chapters and real relationships.
P
06
Enter Presentation Stage Give the live diagram the viewport without changing export.
F
E ExportT ThemeS Style0 Reset+ Zoom in- Zoom outEsc Close
Find a node
×
⌕
/
No matching nodes
Semantic passport
Authored reach
Upstream 0
Downstream 0
×
Copy link
Relations
Route probe
Choose a start node
Find start
Copy link
Clear
Pick two semantic nodes on the diagram
←
▶
Journey
→
Overview
Choose the source, then the destination. Direction matters.
Semantic lens
Compare system roles
×
Choose up to two semantic kinds. One reveals its real traffic; two compare only direct authored relationships.
Choose a kind to inspect its nodes and touching relationships.
Copy link
Clear
Semantic radar
Building overview
Open radar
×
Click node Drag to pan
Semantic radar needs more MAP space.
PATH
MAP
LENS
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