stream — external client connection

1 connection = 1 session object; the session relays to the actor

stream — external client connection 1 connection = 1 session object; the session relays to the actor client · mobile/game · Architecture component client mobile/game session · 1 conn = 1 object · Architecture component session 1 conn = 1 object actor · Architecture component actor conn · heartbeat packet relay push

Connection-oriented bidirectional channel

  • • The client opens a heartbeat-managed bidirectional connection to the session — one connection maps to one server-side session object.
  • • The session relays an incoming message as a packet to the bound actor, and a push the actor sends goes out to the client through that session (dashed).